; Flags
=MaskExternal,ExternalColor
; IconPath
=
; ColorMask
=
; ExternalArea. Space from the border where the external color should be painted
0
0
0
0
; ClientRectangle
9
9
13
13
; InternalArea. Space from the border where the back color should be painted
0
0
0
0
; Scaling. 0 means stretch, -1 means tile without patterns, N means tile with N size pattern
0
0
0
0
; Vertical Border (left and Width are used for client area, Top and Height are used as offsets to match)
0
10
16
11
; Offset used when object is to the left
1
; Horizontal Border (top and height are used for client area, Left and Width are used as offsets to match)
10
0
22
16
; Offset used when object is to the top
1
; Masks to paint Docked Vert background
0
0
0
0
; Masks to paint Docked Horz background
0
0
0
0
; Masks to paint internal rectangle
3
7
5
4
5
6
5
5
6
5
4
15
4
10
4
10
; Client for internal rectangle
7
7
7
7
; Elements
0
; Combined Bitmap
23
16
1
0
0
16
28
2
16
0
3
28
3
19
0
20
28
4
39
0
16
28
5
55
0
20
28
6
75
0
16
19
7
91
0
4
19
8
95
0
20
19
15
115
0
12
12
16
127
0
13
12
17
140
0
12
13
18
152
0
13
13
19
165
0
3
12
20
168
0
12
3
21
180
0
13
3
22
193
0
3
13
; Combined Mask
-1
